Capybara Go Skills: List of all Skills & Effects

In this article, I have shared a complete list of skills featured in Capybara Go. 

Capybara Go Skills List of all Skills & Effects

Capybara Go Skills

During the gameplay, you get to choose the skills for your character – each skill is unique and grants specific abilities to your character. Basic/Normal skills grant small boosts, while legendary and above-grade skills grant massive boosters. 

Capybara Go Skills: Normal

  • Dagger
    • Fires a dagger every two rounds.
  • Healing Dagger
    • For every two rounds, throw a dagger. All Daggers have a chance to restore HP.
  • Rage Dagger
    • For every two rounds, throw a dagger. All Daggers have a chance to increase Rage.
  • Lightning Dagger
    • For every two rounds, throw a dagger. All Daggers have a chance to trigger Lightning.
  • Poison Dagger
    • For every two rounds, throw a dagger. All Daggers have a chance to poison enemies.
  • Enhanced Rage Skill
    • Increases Rage Skill DMG
  • Rage Heal
    • Using Rage Skill restores a bit of HP.
  • Rage Attack Sword Chi
    • Using Rage Skills also triggers Sword Chi.
  • Rage Fire Strike
    • Releasing a Rage Skill triggers two flame waves with a chance to cause the enemy to burn.
  • Rage Icy Spikes
    • Using Rage Skills also triggers Icy Spikes, which has a small chance to freeze enemies.
  • Rage Lightning
    • Trigger two lightning upon Rage Skill activation.
  • Hits Recovery
    • When Hits reach 3, it restores HP.
  • Critical Recovery
    • When HP first <30%, each round recovers 10% HP, lasts 3 rounds.
  • Enhanced Recovery Enhance
    • Increases HP Recovery.
  • Hard
    • Increases DMG Reduction.
  • Starting Light Spear
    • Summon three Light Spears at the start of the battle.
  • Round Light Spear
    • Summon 2 Light Spears when using a rage skill. 
  • Rage Shield
    • Gain Shield when unleashing Rage Skill.
  • Basic ATK Shield
    • Basic ATK has a chance to gain Shield.
  • Round-Based Fire Strike
    • Trigger one lightning per round.
  • Flames From Above
    • At the start of the battle, trigger 3 Fire Strikes, which have a chance to inflict burning.
  • Lightning From Above
    • At the start of the battle, release three Lightning.
  • Hits Ice Spike
    • When Hits reach five, trigger Icy Spikes.
  • Hits Lightning
    • When Hits reach four, trigger Lightning.
  • Thunderbolt
    • At round 5, release 5 lightning.
  • Resilience
    • Has a chance to restore HP after an action.
  • Critical Frenzy
    • When HP <50%, it increases ATK and DEF.
  • Dodge
    • Increases Dodge
  • Enhanced Counterattack
    • Increases Counter DMG
  • Counter Rate
    • Increases Counter Rate
  • Swift Revenge
    • Round 1, increases the Counter Rate by +100%
  • Fire Guard
    • Have a chance to trigger a Fire Strike when attacked that has a chance to Burn enemies.
  • Basic ATK Icy Spikes
    • Basic ATKs have a chance to trigger Icy Spikes that has a small chance to freeze enemies.
  • Poisoned Weapon
    • ATKs have a chance to Poison enemies.
  • Basic ATK Sword Chi
    • Basic ATKs have a chance to trigger Sword Chi.
  • Basic ATK Lightning
    • Basic ATKs have a chance to trigger two Lightning.
  • Enhanced Basic ATK
    • Increases Basic ATK DMG
  • Lifesteal
    • ATKs have a chance to Lifesteal.
  • Heavy Attack
    • Increases basic ATK CRIT Rate.
  • Combo
    • Increases Basic ATK Combo Rate.
  • Enhanced Combo
    • Increases Combo DMG
  • Ghostly Fuse
    • Increases DMG to burning targets
  • Killing Freeze
    • Icy Spike increases DMG received by the enemy
  • Frostbite
    • Icy Spike reduces enemy ATK
  • Battle Cry
    • At the start of the battle, increases Rage
  • Restore HP
    • Restores HP
  • HP
    • Increases max HP
  • ATK
    • Increases ATK
  • DEF
    • Increases Defense

Capybara Go Skills: Legendary

  • Smelly Dagger
    • Dagger upgrades to be Smelly, exploding on hit. Increases DMG.
  • Dagger Proficiency
    • Increases Dagger DMG
    • Reduces DMG Taken
  • Dagger Mastery
    • Dagger DMG increases within the same round.
  • Dagger Cooldown
    • All Daggers cooldown reduces by one round
  • Combo Proficiency
    • Increases Combo Rate
    • Increases Lifesteal Rate during counters, stackable, lasts until end of battle
  • Counter Proficiency
    • Increases Counter Rate
    • Increases Lifesteal Rate during counters, stackable, lasts until the end of the battle.
  • CRIT Proficiency
    • Increases basic ATK CRIT Rate
    • Increases CRIT DMG on CRTs, is stackable and lasts until the end of the battle.
  • Rage Proficiency
    • Increases Rage Skill DMG
    • Each time Rage Skill is used -25%.
  • Burning Proficiency
    • Increases Burning DMG
    • Reduces DMG
  • Triple Blasts
    • Each Fire Strike triggers three stacks of burning.
  • Magical Flames
    • Fire Strikes have a chance of triggering burning.
  • Shock Discharge
    • Reduce enemy Rage by 50 upon triggering nine lightning
  • Thunderstorm
    • Lightning has a chance to trigger a Thunderstorm when it hits a target
  • Lightning Mastery
    • Increases Lightning DMG
    • Reduces DMG taken
  • Multiple Lightning
    • Lightning can trigger an additional 1 time
    • Reduces DMG
  • Alchemist
    • Increases DMG to poisoned targets
  • Frozen Touch
    • Icy Spike triggers once every two rounds, with a small chance to instantly eliminate weak enemies
  • Recovered Sword Chi
    • For each enemy hit by Sword Chi, restores HP
  • Shrink Spell
    • ATK has a chance to shrink enemies
  • Rage Mastery
    • Basic ATK additionally restores 25 Rage
    • Reduces Basic ATK DMG
  • Berserker
    • Increases Basic ATK DMG
    • Reduces Skill DMG
  • Tyrant
    • Increases ATK 
    • Reduces MAX HP
  • Spell Master
    • Increases Skill DMG
    • Reduces Basic ATK DMG
  • Royal Crown
    • Increases ATK, DEF, HP
  • Multi Strike
    • In the 1st round, ATK doubles
  • CRITICAL Dodge
    • When HP <30%, increases Dodge
  • Critical Shield
    • When HP drops to <30% or lower for the first time, gain a shield
  • Dual Hits
    • Effects triggered by Hits count can be triggered two times
  • Huge HP
    • Increases MAX HP
  • Huge ATK
    • Increases ATK
  • Huge DEF
    • Increases DEF

Capybara Go Skills: Mythical

  • Combo Dagger
    • Throw 2 Daggers in a row.
  • War Veteran
    • Each round, ATK increases.
  • Battle Hardened
    • Each round, increases DMG Reduction
  • Trinity Force
    • Increases CRIT Rate, Combo Rate, and Counter Rate
  • Revive
    • Revive after your first death. Effective only once.
  • Golden Egg
    • Increases ATK and DEF after each battle – up to 10 uses
  • Magic Spear
    • The Light Spear becomes a Magic Spear, greatly increasing DMG and triggering a Flame Wave
  • Pyromancer
    • Burning has unlimited stack count but reduced DMG
  • Firecracker
    • In the first round, launch firecrackers to stun enemies
  • Deadly Spikes
    • Increases freeze chance for Icy Spike
  • Super Sword Chi
    • Sword Chi becomes Super Sword Chi
  • Super Lightning
    • Lightning has a chance to become Super Lightning
  • Heat Explosion
    • Increases Burning DMG, but duration -2 rounds
  • Counter Soul
    • Counter Rate increases, recover HP when <50% HP during the counterattack
  • Indestructible
    • Increases DMG reduction
    • Reduces DMG
  • Glass Cannon
    • When HP <30%, Increases DMG, received DMG, and kill enemies to recover HP
  • Combo Spirit
    • Increases Combo Rate, can combo up to two enemies
    • Reduces DMG
  • Rage Combo
    • Rage Skill can be cast two times
    • Reduces DMG
  • Werewolf
    • Combo DMG
    • Increases Counter DMG
    • Reduces Skill DMG
  • Wizard
    • Increases Skill DMG
    • Combo Rate, Counter Rate DOWN
  • Tamer
    • Increases Pet DMG
    • Reduces CRIT Rate
  • Vampire
    • Lifesteal Rate, increases Lifesteal effect
    • Reduces Skill DMG
  • Orc
    • CRIT Rate, increases CRIT DMG
    • But cannot regain Rage
  • Super Life
    • Increases HP and HP is fully restored
  • Super Life
    • Increase max P and restore full HP
  • Super ATK
    • Increases ATK
  • Super DEF
    • Increases DEF

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