Updated on: July 22nd, 2023
Read on for HSR Light Cones List: Skills & Source.
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HSR Light Cones List
The following is a complete list of light cones featured in HSR(Honkai Star Rail). Scroll down below to check the source and the skill description of all these light cones.
- Before Dawn
- But the Battle Isn’t Over
- Cruising in the Stellar Sea
- In The Name of the World
- In the Night
- Moment of Victory
- Night on the Milky Way
- On the Fall of an Aeon
- Sleep Like the Dead
- Something Irreplaceable
- Texture of Memories
- Time Waits for No One
- A Secret Vow
- Carve the Moon, Weave the Clouds
- Dance! Dance! Dance!
- Day One of My New Life
- Eyes of the Prey
- Fermata
- Geniuses’ Repose
- Good Night and Sleep Well
- Landau’s Choice
- Make the World Clamor
- Memories of the Past
- Nowhere to Run
- Only Silence Remains
- Past and Future
- Perfect Timing
- Planetary Rendezvous
- Post-Op Conversation
- Quid Pro Quo
- Resolution Shines As Pearls of Sweat
- Return to Darkness
- River Flows in Spring
- Shared Feeling
- Subscribe for More!
- Swordplay
- The Birth of the Self
- The Moles Welcome You
- The Seriousness of Breakfast
- This Is Me!
- Today Is Another Peaceful Day
- Trend of the Universal Market
- Under the Blue Sky
- Warmth Shortens Cold Nights
- We Are Wildfire
- We Will Meet Again
- Woof! Walk Time!
- Adversarial
- Amber
- Arrows
- Chorus
- Collapsing Sky
- Cornucopia
- Darting Arrow
- Data Bank
- Defense
- Fine Fruit
- Hidden Shadow
- Loop
- Meditation
- Meshing Cogs
- Multiplication
- Mutual Demise
- Passkey
- Pioneering
- Sagacity
- Shattered Home
- Void
Before Dawn
- Grade: 5-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s CRIT DMG by 36/42/48/54/60%. Increases the wearer’s Skill and Ultimate DMG by 18/21/24/27/30%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed, and the follow-up attack DMG increases by 48/56/64/72/80%.
- Source: Event Limited
- Before Dawn Light Cone Details
But the Battle Isn’t Over
- Grade: 5-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Energy Regeneration Rate by 10/12/14/16/18% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered after every 2 uses of the wearer’s Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30/35/40/45/50% more DMG for 1 turn(s).
- Source: Stellar Warp
- But the Battle Isn’t Over Light Cone Details
Cruising in the Stellar Sea
- Grade: 5-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s CRIT rate by 8/10/12/14/16%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 8/10/12/14/16%. When the wearer defeats an enemy, their ATK is increased by 20/25/30/35/40% for 2 turn(s).
- Source: Herta’s Store
- Cruising in the Stellar Sea Light Cone Details
In The Name of the World
- Grade: 5-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s DMG to debuffed enemies by 24/28/32/36/40%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18/21/24/27/30%, and ATK increases by 24/28/32/36/40%.
- Source: Stellar Warp
- In The Name of the World Light Cone Details
In the Night
- Grade: 5-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s CRIT Rate by 18/21/24/27/30%. While the wearer is in battle, for every 10 SPD that exceeds 100, the DMG of the wearer’s Basic ATK and Skill is increased by 6/7/8/9/10%, and the CRIT DMG of their Ultimate is increased by 12/14/16/18/20%. This effect can stack up to 6 times (s).
- Source: Event Limited
- In the Night Light Cone Details
Moment of Victory
- Grade: 5-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s DEF by 24/28/32/36/40% and Effect Hit Rate by 24/28/32/36/40%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an additional 24/28/32/36/40% until the end of the wearer’s turn.
- Source: Stellar Warp
- Moment of Victory Light Cone Details
Night on the Milky Way
- Grade: 5-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: For every enemy on the field, increases the wearer’s ATK by 9/10.5/12/13.5/15%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30/35/40/45/50% for 1 turn.
- Source: Stellar Warp
- Night on the Milky Way Light Cone Details
On the Fall of an Aeon
- Grade: 5-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Whenever the wearer attacks, their ATK is increased by 8/10/12/14/16% in this battle, up to 4 time(s). When the wearer inflicts Weakness Break on enemies, the wearer’s DMG increases by 12/15/18/21/24% for 2 turn(s).
- Source: Herta’s Store
- On the Fall of an Aeon Light Cone Details
Sleep Like the Dead
- Grade: 5-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s CRIT DMG by 30/35/40/45/50%. When the wearer’s Basic ATK or Skill does not result in a CRIT Hit, increases their CRIT Rate by 36/42/48/54/60% for 1 turn(s). This effect can only trigger once every 3 turns.
- Source: Stellar Warp
- Sleep Like the Dead Light Cone Details
Something Irreplaceable
- Grade: 5-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s ATK by 24/28/32/36/40%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8/9/10/11/12% of the wearer’s ATK. At the same time, the wearer’s DMG is increased by 24/28/32/36/40% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
- Source: Stellar Warp
- Something Irreplaceable Light Cone Details
Texture of Memories
- Grade: 5-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Effect RES by 8/10/12/14/16%. If the wearer is attacked and has no Shield, they gain a Shield equal to 16/20/24/28/32% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turns (s). If the wearer has a Shield when attacked, the DMG they receive decreases by 12/15/18/21/24%.
- Source: Herta’s Store
- Texture of Memories Light Cone Details
Time Waits for No One
- Grade: 5-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Max HP by 18/21/24/27/30% and Outgoing Healing by 12/14/16/18/20%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a randomly attacked enemy takes an Additional DMG equal to 36/42/48/54/60% of the recorded Outgoing Healing value. This Additional DMG is of the same Type as the wearer’s, is not affected by other buffs, and can only occur 1 time per turn
- Source: Stellar Warp
- Time Waits for No One Light Cone Details
A Secret Vow
- Grade: 4-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Increases DMG dealt by the wearer by 20/25/30/35/40%. The wearer also deals an extra 20/25/30/35/40% of DMG to enemies with a higher HP percentage than the wearer.
- Source: Stellar Warp
- A Secret Vow Light Cone Details
Carve the Moon, Weave the Clouds
- Grade: 4-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: At the start of the battle and whenever the wearer’s turn begins, one of the following effects is applied randomly: All allies’ ATK increases by 10/12.5/15/17.5/20%, all allies’ CRIT DMG increases by 12/15/18/21/24%, or all allies’ Energy Regeneration Rate increases by 6/7.5/9/10.5/12%. The applied effect cannot be identical to the last effect applied and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of a similar type cannot be stacked.
- Source: Nameless Glory
- Carve the Moon, Weave the Clouds Light Cone Details
Dance! Dance! Dance!
- Grade: 4-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: When the wearer uses their Ultimate, all allies’ actions are Advanced Forward by 16/18/20/22/24%
- Source: Stellar Warp
- Dance! Dance! Dance! Light Cone Details
Day One of My New Life
- Grade: 4-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s DEF by 16/18/20/22/24%. After entering battle, increases DMG RES of all allies by 8/9/10/11/12%. Effects of the same type cannot stack.
- Source: Stellar Warp
- Day One of My New Life Light Cone Details
Eyes of the Prey
- Grade: 4-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: Increases Effect Hit Rate of its wearer by 20/25/30/35/40% and increases DoT by 24/30/36/42/48%.
- Source: Stellar Warp & Mission Reward
- Eyes of the Prey Light Cone Details
Fermata
- Grade: 4-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: Increases the Break Effect dealt by the wearer by 16/20/24/28/32%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16/20/24/28/32%. This also applies to DoT.
- Source: Echo of War. Forgotten Hall Store.
- Fermata Light Cone Details
Geniuses’ Repose
- Grade: 4-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s ATK by 16/20/24/28/32%. When the wearer defeats an enemy, the wearer’s CRIT DMG increases by 24/30/36/42/48% for 3 turn(s).
- Source: Stellar Warp
- Geniuses’ Repose Light Cone Details
Good Night and Sleep Well
- Grade: 4-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: For every debuff the target enemy has, the DMG dealt by the wearer increases by 12/15/18/21/24%, stacking up to 3 time(s). This effect also applies to DoT.
- Source: Stellar Warp
- Good Night and Sleep Well Light Cone Details
Landau’s Choice
- Grade: 4-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: The wearer is more likely to be attacked, but DMG taken is reduced by 16/18/20/22/24%.
- Source: Stellar Warp
- Landau’s Choice Light Cone Details
Make the World Clamor
- Grade: 4-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: The wearer regenerates 20/23/26/29/32 Energy immediately upon entering battle, and increases Ultimate DMG by 32/40/48/56/64%.
- Source: Stellar Warp
- Make the World Clamor Light Cone Details
Memories of the Past
- Grade: 4-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Break Effect by 28/35/42/49/56%. When the wearer attacks, additionally regenerates 4/5/6/7/8 Energy. This effect can only be triggered 1 time per turn.
- Source: Stellar Warp
- Memories of the Past Light Cone Details
Nowhere to Run
- Grade: 4-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s ATK by 24/30/36/42/48%. Whenever the wearer defeats an enemy, they restore HP equal to 12/15/18/21/24% of their ATK.
- Source: Nameless Glory
- Nowhere to Run Light Cone Details
Only Silence Remains
- Grade: 4-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: Increases ATK of its wearer by 16/20/24/28/32%. If there are 2 or fewer enemies on the field, increases the wearer’s CRIT Rate by 12/15/18/21/24%.
- Source: Stellar Warp
- Only Silence Remains Light Cone Details
Past and Future
- Grade: 4-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: When the wearer uses their Skill, then the next ally taking action (except the wearer) deals 16/20/24/28/32% increased DMG for 1 turn(s).
- Source: Echo of War & Forgotten Hall Store
- Past and Future Light Cone Details
Perfect Timing
- Grade: 4-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Effect RES by 16/20/24/28/32% and increases Outgoing Healing by an amount that is equal to 33/36/39/42/45% of Effect RES. Outgoing Healing can be increased this way by up to 15/18/21/24/27%.
- Source: Stellar Warp
- Perfect Timing Light Cone Details
Planetary Rendezvous
- Grade: 4-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: Upon battle entry, if an ally inflicts the same DMG Type as the wearer, DMG dealt increases by 12/15/18/21/24%.
- Source: Stellar Warp
- Planetary Rendezvous Light Cone Details
Post-Op Conversation
- Grade: 4-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: Increases the Energy Regeneration Rate of its wearer by 8/10/12/14/16% and increases Outgoing Healing when they use their Ultimate by 12/15/18/21/24%.
- Source: Stellar Warp
- Post-Op Conversation Light Cone Details
Quid Pro Quo
- Grade: 4-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: At the start of the wearer’s turn, regenerates 8/10/12/14/16 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%.
- Source: Echo of War & Forgotten Hall Store
- Quid Pro Quo Light Cone Details
Resolution Shines As Pearls of Sweat
- Grade: 4-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: When the wearer hits an enemy and if the hit enemy is not already Ensnared, then there is a 60/70/80/90/100% base chance to Ensnare the hit enemy. Ensnared enemies’ DEF decreases by 12/13/14/15/16% for 1 turn(s).
- Source: Stellar Warp
- Resolution Shines As Pearls of Sweat Light Cone Details
Return to Darkness
- Grade: 4-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s CRIT Rate by 12/15/18/21/24%. After a CRIT Hit, there is a 16/20/24/28/32% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger once per attack.
- Source: Nameless Glory
- Return to Darkness Light Cone Details
River Flows in Spring
- Grade: 4-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: After entering battle, increases the wearer’s SPD by 8/9/10/11/12% and DMG by 12/15/18/21/24%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer’s next turn.
- Source: Echo of War & Forgotten Hall
- River Flows in Spring Light Cone Details
- Grade: 4-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Outgoing Healing by 10/12.5/15/17.5/20%. When using Skill, regenerates 2/3/3/4/4 Energy for all allies.
- Source: Stellar Warp & Mission Reward
- Shared Feeling Light Cone Details
Subscribe for More!
- Grade: 4-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: Increases the DMG of the wearer’s Basic ATK and Skill by 24/30/36/42/48%. This effect increases by an extra 24/30/36/42/48% when the wearer’s current Energy reaches its max level.
- Source: Stellar Warp
- Subscribe for More! Light Cone Details
Swordplay
- Grade: 4-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: For each time the wearer hits the same target, DMG dealt increases by 8/10/12/14/16%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
- Source: Stellar Warp
- Swordplay Light Cone Details
The Birth of the Self
- Grade: 4-Star
- Path: Erudition
- Power: Increases DMG dealt by the wearer’s follow-up attacks by 24/30/36/42/48%. If the current HP of the target enemy is below 50% of their Max HP, increases DMG dealt by follow-up attacks by an extra 24/30/36/42/48%.
- Levels: Level 1/2/3/4/5
- Source: Stellar Warp
- The Birth of the Self Light Cone Details
The Moles Welcome You
- Grade: 4-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: For every Basic ATK, Skill, and Ultimate used by the wearer, the wearer gains one stack of Mischievous. Each stack increases the wearer’s ATK by 12/15/18/21/24%.
- Source: Stellar Warp
- The Moles Welcome You Light Cone Details
The Seriousness of Breakfast
- Grade: 4-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s DMG by 12/15/18/21/24%. For every defeated enemy, the wearer’s ATK increases by 4/5/6/7/8%, stacking up to 4 time(s).
- Source: Echo of War, Forgotten Hall Store, and Mission Reward.
- The Seriousness of Breakfast Light Cone Details
This Is Me!
- Grade: 4-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s DEF by 16/20/24/28/32%. Increases the DMG of the wearer when they use their Ultimate by 60/75/90/105/120% of the wearer’s DEF. This effect only apply 1 time per enemy target.
- Source: Nameless Glory
- This Is Me! Light Cone Details
Today Is Another Peaceful Day
- Grade: 4-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: After entering battle, increase the wearer’s DMG based on their Max Energy. DMG increases by 0.2/0.25/0.3/0.35/0.4% per point of Energy, up to 160 Energy.
- Source: Nameless Glory
- Today Is Another Peaceful Day Light Cone Details
Trend of the Universal Market
- Grade: 4-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s DEF by 16/20/24/28/32%. When the wearer is attacked, there is a 100/105/110/115/120% base chance to Burn the enemy. For each turn, the wearer deals DoT that is equal to 40/50/60/70/80% of the wearer’s DEF for 2 turn(s).
- Source: Stellar Warp
- Trend of the Universal Market Light Cone Details
Under the Blue Sky
- Grade: 4-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s ATK by 16/20/24/28/32%. When the wearer defeats an enemy, the wearer’s CRIT Rate increases by 12/15/18/21/24% for 3 turn(s).
- Source: Warps or Quests or Overworld Exploration or Event-Limited.
- Under the Blue Sky Light Cone Details
Warmth Shortens Cold Nights
- Grade: 4-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Max HP by 16/20/24/28/32%. When using Basic ATK or Skill, restores all allies’ HP by an amount equal to 2/2.5/3/3.5/4% of their respective Max HP.
- Source: Nameless Glory
- Warmth Shortens Cold Nights Light Cone Details
We Are Wildfire
- Grade: 4-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: At the start of the battle, the DMG dealt to all allies decreased by 8/10/12/14/16% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 30/35/40/45/50% of the respective HP difference between the characters’ Max HP and current HP.
- Source: Echo of War & Forgotten Hall Store
- We Are Wildfire Light Cone Details
We Will Meet Again
- Grade: 4-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: After the wearer uses Basic ATK or Skill, the wearer deals 48/60/72/84/96% of ATK as additional DMG to a random enemy that is attacked by abilities.
- Source: Nameless Glory
- We Will Meet Again Light Cone Details
Woof! Walk Time!
- Grade: 4-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s ATK by 10/12.5/15/17.5/20%, and increases their DMG to enemies afflicted with Burn or Bleed by 16/20/24/28/32%. This also applies to DoT.
- Source: Mission Reward. Echo of War & Forgotten Hall Store
- Woof! Walk Time! Light Cone Details
Adversarial
- Grade: 3-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: When the wearer defeats an enemy, increases SPD by 10/12/14/16/18% for 2 turn(s)
- Source: Stellar Warp
- Adversarial Light Cone Details
Amber
- Grade: 3-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s DEF by 16/20/24/28/32%. If the wearer’s current HP is lower than 50%, increase their DEF by a further 16/20/24/28/32%.
- Source: Stellar Warp
- Amber Light Cone Details
Arrows
- Grade: 3-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: At the beginning of the battle, increases the wearer’s CRIT Rate by 12/15/18/21/24% for 3 turn(s).
- Source: Stellar Warp
- Arrows Light Cone Details
Chorus
- Grade: 3-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: After entering battle, increases the ATK of all allies by 8/9/10/11/12%. Effects of the same type cannot stack.
- Source: Stellar Warp
- Chorus Light Cone Details
Collapsing Sky
- Grade: 3-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Basic ATK and Skill DMG by 20/25/30/35/40%.
- Source: Stellar Warp
- Collapsing Sky Light Cone Details
Cornucopia
- Grade: 3-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: When the wearer uses their Skill or Ultimate, their Outgoing Healing increases by 12/15/18/21/24%.
- Source: Stellar Warp
- Cornucopia Light Cone Details
Darting Arrow
- Grade: 3-Star
- Path: Hunt
- Levels: Level 1/2/3/4/5
- Power: When the wearer defeats an enemy, increase ATK by 24/30/36/42/48% for 3 turn(s).
- Source: Stellar Warp
- Darting Arrow Light Cone Details
Data Bank
- Grade: 3-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: Increases the wearer’s Ultimate DMG by 28/35/42/49/56%.
- Source: Stellar Warp
- Data Bank Light Cone Details
Defense
- Grade: 3-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: When the wearer unleashes their Ultimate, they restore HP by 18/21/24/27/30% of their Max HP.
- Source: Stellar Warp
- Defense Light Cone Details
Fine Fruit
- Grade: 3-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: At the beginning of the battle, immediately regenerates 6/8/9/11/12 Energy for all allies.
- Source: Stellar Warp
- Fine Fruit Light Cone Details
Hidden Shadow
- Grade: 3-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: After using Skill, the wearer’s next Basic ATK deals Additional DMG equal to 60/75/90/105/120% of ATK to the target enemy.
- Source: Stellar Warp
- Hidden Shadow Light Cone Details
Loop
- Grade: 3-Star
- Path: Nihility
- Levels: Level 1/2/3/4/5
- Power: Increases DMG dealt from its wearer to Slowed enemies by 24/30/36/42/48%
- Source: Stellar Warp
- Loop Light Cone Details
Meditation
- Grade: 3-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: Upon battle entry, all allies receive 12/14/16/18/20 increased SPD for 1 turn(s).
- Source: Stellar Warp
- Meditation Light Cone Details
Meshing Cogs
- Grade: 3-Star
- Path: Harmony
- Levels: Level 1/2/3/4/5
- Power: After the wearer uses attacks or gets hit, additionally regenerates 4/5/6/7/8 Energy. This effect can only be triggered 1 time per turn.
- Source: Stellar Warp
- Meshing Cogs Light Cone Details
Multiplication
- Grade: 3-Star
- Path: Abundance
- Levels: Level 1/2/3/4/5
- Power: After the wearer uses their Basic ATK, their next action will be Advanced Forward by 12/14/16/18/20%.
- Source: Stellar Warp
- Multiplication Light Cone Details
Mutual Demise
- Grade: 3-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: If the wearer’s current HP is lower than 80%, the CRIT Rate increases by 12/15/18/21/24%.
- Source: Stellar Warp
- Mutual Demise Light Cone Details
Passkey
- Grade: 3-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: After the wearer uses their Skill, additionally regenerates 8/9/10/11/12 Energy. This effect can only be triggered 1 time per turn.
- Source: Stellar Warp
- Passkey Light Cone Details
Pioneering
- Grade: 3-Star
- Path: Preservation
- Levels: Level 1/2/3/4/5
- Power: When the wearer Breaks an enemy’s Weakness, the wearer restores HP by 12/14/16/18/20% of their Max HP.
- Source: Stellar Warp
- Pioneering Light Cone Details
Sagacity
- Grade: 3-Star
- Path: Erudition
- Levels: Level 1/2/3/4/5
- Power: When the wearer uses their Ultimate, increases ATK by 24/30/36/42/48% for 2 turn(s).
- Source: Stellar Warp
- Sagacity Light Cone Details
Shattered Home
- Grade: 3-Star
- Path: Destruction
- Levels: Level 1/2/3/4/5
- Power: Deals 20/25/30/35/40% increased DMG to any enemies whose HP is above 50%.
- Source: Stellar Warp
- Shattered Home Light Cone Details
Void
- Grade: 3-Star
- Path: Nihility
- Power: At the start of the battle, increases the wearer’s Effect Hit Rate by 20/25/30/35/40% for 3 turn(s).
- Source: Stellar Warp
- Void Light Cone Details
So this would be all in this post on HSR Light Cones[Honkai Star Rail Light Cones].
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